Who you play as in GTA 6
Grand Theft Auto VI puts two people at the centre of it: Lucia Caminos and Jason Duval. Both are playable. That is the structural change from GTA 5, which had three protagonists you swapped between at will, and from every GTA before it, which had one. Rockstar has been unusually quiet about how the pairing works mechanically, and after three videos we still know the characters better than the systems around them.
Lucia Caminos
Lucia is the first face the series showed for this game. Trailer 1 opens on her leaving a prison in Leonida, and the tone of the whole reveal follows from that shot: tired, funny, unsentimental. She is the first woman Rockstar has built a modern Grand Theft Auto around, which is why her name pulls more searches than the game's own release date on some days.
Beyond that, the details are thin on purpose. Her family, her record, how she ended up inside, what she wants out of Vice City: none of it has been laid out. Trailer 2 shows her and Jason working together, which tells you the relationship is the spine of the story, not a side plot.
Jason Duval
Jason was in Trailer 1 but only got a name in Trailer 2. He lives in the Leonida Keys, takes jobs that pay badly and go wrong, and reads as the steadier half of the pair. Rockstar has described a life shaped by other people's businesses rather than his own ambition, which is a familiar setup for the series and usually the point where things stop being manageable.
Lucia and Jason together
The two of them are presented as a couple on the run, and the marketing has leaned on a Bonnie and Clyde reading without ever using the phrase. What has not been explained is what that means when you hold a controller.
- Switching. Whether you swap between them freely, the way GTA 5 handled its three leads, or only at fixed points, has not been announced.
- Split missions. Nothing has been said about missions built for one character rather than the other.
- Endings. Rockstar has not discussed choice, branching or how the story closes.
The 27-minute gameplay video from August 2026 showed more of Leonida than of the story, and it did not settle any of the three questions above. It is still the best look at how the pair move through the world, and it sits with everything else on our trailers page.
The supporting cast
Rockstar published short introductions for a group of characters around the two leads: Jason's friend Cal Hampton, the businessman Boobie Ike, the producer Dre'Quan Priest, the rap duo Real Dimez, the robbery crew leader Raul Bautista and the veteran smuggler Brian Heder. Each got a portrait and a couple of sentences, which is the level of detail Rockstar usually keeps until launch.
What none of those bios say is how big any role is. In previous games, characters with similar introductions turned out to be anything from a mission giver to a permanent fixture, so ranking them now would be invention.
Voice actors and story length
Two questions with the same answer. Rockstar has not published a cast list for GTA 6, and it has never announced how long the story takes to finish. Performer names for the leads have circulated through press reporting and industry credits, which is worth something but is not a Rockstar announcement, and hour counts for the campaign are people extrapolating from GTA 5 and Red Dead Redemption 2.
Character customisation is in the same box: nothing announced. The game is a story about two specific people, which historically has meant fixed protagonists, but Rockstar has not said so about this one.
What we will update, and when
This page tracks what Rockstar says, not what fans piece together from frame-by-frame trailer analysis. When a cast list, a character switching system or a story length is announced, it lands here and on our news page the same day. Until then, the honest version of the GTA 6 cast is two leads, six supporting names and a lot of deliberate silence, with the release set for November 19, 2026.