In August 2023 Rockstar acquired Cfx.re, the group behind FiveM and RedM - the frameworks that essentially built the roleplay scene on GTA V and Red Dead 2. That happened, it is on the record, and it is the strongest signal anyone has about Rockstar’s attitude to community servers.
What the acquisition did and did not do
It brought a modding platform that Rockstar had previously treated with suspicion inside the company. FiveM went from something operating in a legal grey zone to something Rockstar owns. Cfx.re projects continued running afterwards.
What it did not do is produce any announcement about GTA 6. No server tools, no modding SDK, no roleplay framework, no statement of intent. Three years on from the purchase, and with launch approaching, Rockstar has said nothing on the subject.
The console problem
Roleplay on GTA V has always been a PC phenomenon, for an unavoidable reason: it requires running modified client code, which consoles do not permit. GTA 6 launches on PS5 and Xbox Series X|S with no PC version announced. Until that changes, the platform where roleplay servers live does not have the game.
What a realistic timeline looks like
- Console launch, single-player, November 2026
- A PC version at some unannounced point after
- Community tooling built or sanctioned after that
Each step is a guess except the first. Nobody should be planning a server around a date.
Meanwhile
The existing GTA V roleplay scene is not going anywhere and continues to run on FiveM. Our GTA 6 RP page covers the topic in depth and updates when Rockstar says anything, which it currently has not.